Heres my mod annotation @Mod(modid = SomeRandomModMODID, version = SomeRandomModVERSION, serverSideOnly = true) Even though serverSideOnly is set to true, I still get a mod rejection when trying to connect to the server I dont want to install the mod in my client Here are the stuff my mod do Plan on creating a vanilla server first Once that starts and runs correctly, make a copy of it and then start adding scripts QUICK NOTES FOR DayZ Mod 190 (released on ) initsqf was split into 2 files (initsqf and configsqf) initsqf now includes configsqf (where all variables are set)Powerful game server hosting for serious gamers Try our free plan before deciding Up and running in 55 seconds
Forge Lordserver Create Mod Towny Dynmap Minecraft Server